GenCon 2015!

I just bought one of the increasingly steep coveted badges for GenCon 2015, so I will be there, come hell or high water, wrath or ruin!

GenCon Indy 2015, away!

A few notes about my trip, some differences from previous years, some old classics!

1) I have a bye on Writer’s Symposium events this year, so you won’t find me on any of those seminars. Our fabulous coordinator–Marc Tassin–assures me that he plans to utilize me in 2016, but this year I have more time for gaming!

2) The James Brothers, Brian Cortijo, and yours truly are currently planning our annual Candlekeep Seminar for GenCon 2015, this year being Women in the Realms! The idea is to devote the seminar to all the potent female visionaries, both physical and fictional, who have made the Realms the amazing setting it is. And our totally-not-a-secret goal is to lure as many of the Realms’ female writers and designers to GenCon as possible to be honored. Keep an eye on this site for announcements of attendees. :)

3) I’m running at least two more sessions of my Mass Effect RPG playtest at GenCon 2015. If you missed out last year, here’s your chance! It should be rather slimmed down, with substantially less mathematical complexity and more awesome story.

The event numbers are: RPG1569347 (Thursday morning) and RPG1569348 (Friday morning). I may open additional sessions at a later date, so keep watching!

4) The housing situation! The random lottery is really weird, but I’m hoping that it’ll work out. I have no idea where I’ll be staying this year, but I’ll make it happen. And if I’m staying out near the airport (always a possibility), I’ll look into hosting a thing in my suite. :)

5) Books by GenCon! Will SHIELD OF THE SUMMER PRINCE be done by then? I’d better get back to writing it, eh? :)



Announcements, Conventions, Gaming, GenCon, Mass Effect, Mass Effect RPG, Shield of the Summer Prince, Writing

Blog Odyssey: Under an Enchanted Skyline

Hail, fair readers!

Recently, I contributed my story “Eye for an Eye” to the Under an Enchanted Skyline boxed set (8 urban fantasy stories for $0.99! What a deal!). My fellow authors contributed to an epic quest that will take you from blog to blog to check out a conversation about fantasy, urban and epic and scary, and this is my part of the trek.

IMPORTANT NOTE! This anthology is available for a limited time! After December 30, it will be locked! Get it now!

Check out my fellow authors’ blogs to see more of the roundtable! (Some links on their names, other links forthcoming!)

8 awesome stories, 700+ pages, $0.99--how could you pass this up?

Also this would make a fantastic last-minute Christmas gift. Just saying. :)

Question: Monsters have been around for ages in stories, myth and history. What kind of impact has the current Urban Fantasy genre had in popular conceptions of such creatures and how do you think it will change those perceptions of the future?

Phoebe Matthews: Hmm. Maybe Homer was the first urban fantasy storyteller, earning his livelihood by entertaining his audiences with tales of real cities and normal people and scary monsters. Did he try to shape the future with his tales? I don’t think so. If I had the smarts to shape a better future for the world, I would go into politics, I guess. Instead, I write stories to entertain.

Django Wexler: I don’t know that there really are myths to be dispelled – hopefully people today don’t REALLY believe in vampires and werewolves. But I think UF has done a good job of complicating some very standard tropes and creatures, so that we think a little harder before writing about some monster who’s just pure evil. If there’s one thing the sub-genre has accomplished, it’s been to demonstrate that anyone – zombie, vampire, demon, etc – can be sympathetic, or even a protagonist, with the right story.

Cedar Blake: I’d imagine that each of us could write a book about that subject. Hell, we sort of did all write books about it! As a micro-answer to that potentially complex question, I’d say that the current wave of Urban Fantasy has continued in the Anne Rice vein of “sympathetic monsters” – that is, the supernatural creatures who are more human than the humans they supposedly prey upon. The popular conception of monsters shows scary alien predators in the shadows of our world; the newer perspective shows that we are the monsters, and the monsters are us as well. That mutual reflection mirrors tensions in our real-world identities, and as the world continues to become a stranger and more “alien” place by the standards of our ancestors, I suspect that the lines between mortals and monsters will continue to blur into one another, transforming the popular conceptions of humanity and the things existing beyond it.

Doug Blakeslee: **Just like people are different, monsters aren’t all cut from the same mold or model. It’s a big impact when the protagonist is a dragon, but not the fire-breathing / treasure hording kind, but one that wanders the world and becomes the Urban Fantasy equivilent to “The Equalizer”. [There's a dragon anthology coming up and I've just given myself a premise.] A recent story featured cockatrices, gorgons, and harpies; familiar faces but with a Fae twist to pull them away from their origins while keeping their essence. Making them unexpected or tweaking a bit keeps them interesting and provides more fodder for tales in the future.

Jennifer Brozek (Apocalypse Ink): I don’t think Urban Fantasy has dispelled any of the myths associate with the supernatural. I think it has added to them. Or reintroduced old myths to new audiences as authors mine historical myths and legends to entertain today’s readers. I think this adding to and morphing of monster myths will continue to suit the author and the readers.

Janine A. Southard: Urban Fantasy has definitely smashed the idea that magic only happens in the old places. It’s not reserved for the roots of the old tree or at the standing stones where the magic has always come before. No, magic is for here and now. For apps on your phone, for the new skyscraper’s thirteenth floor.As humanity shapes the world around us, we also bring all our myths and stories into the new spaces. A crossroads demon is a crossroads demon, whether in the countryside or downtown; and you can see it whether you’re beneath a streetlight or holding a flickering torch.Instead of dispelling the myths, perhaps we are retouching them until they fit in this new world we’ve made.

Erik Scott de Bie: Every urban fantasy world that uses the traditional monsters–vampires, werewolves, etc–has to deal with the huge cultural heritage we have as regards those monsters. Some fiction reacts against it, defying our expectations for what vampires can do and their vulnerabilities (especially), which can sometimes disrupt your suspension of disbelief (did someone say sparkling vampires?). Some fiction just inherits it full-on and tries to innovate with our expected monster tropes, usually focusing hard on character and relationships (Sookie Stackhouse’s adventures have some pretty standard vampires but aren’t predictable). I think creators will continue to present different riffs on the standard formulas, or perhaps borrow from other mythologies, or go in an entirely new direction and create brand new things to go bump in the night.

Check out my fellow authors’ blogs for more questions and answers! (Links forthcoming!)


Interviews, Uncategorized, Writing

Holiday Reading from Erik Scott de Bie!

Hey all,

I’m taking a slight break from writing SHIELD OF THE SUMMER PRINCE (book two of the World of Ruin!) to participate in shameless but necessary self-promotion (ahem) bring you an important message:

It’s December.

And since you MAY be looking for gifts to give and or books to read for yourself, might I suggest these sterling beauties, available in spiffy ebooks of all sorts or paper for that all-important physical experience?

Shadow of the Winter King, by Erik Scott de Bie

Shadow of the Winter King, by Erik Scott de Bie


A stirring, gorgeous adventure in a world ravaged by magical catastrophe–the beginning of the dark fantasy epic you’ve been waiting for!

Regel Winter, once sworn assassin in service to the Winter King, is a murderer without a master–one who has never had the chance to avenge those he loved and served. But when Ovelia Dracaris–friend, lover, traitor–comes back into his life to beg his aid in hunting the assassin partially responsible for destroying his life, Regel must choose between vengeance and justice.

And in the process, they find themselves caught in a chain of events that will shatter the World of Ruin.

(I’m writing the sequel right now–look for it next year!)

Where can you buy SHADOW OF THE WINTER KING?


Scourge of the Realm, by Erik Scott de Bie

Scourge of the Realm, by Erik Scott de Bie


Ever wondered what happens AFTER the heroes have saved the kingdom? A dark, sexy, bloody fantasy thriller.

Five years after a band of heroes vanquished the Darksinger Malagant and saved the kingdom of Iavor, Princess Sidion is the only one who can see the evil they have become–corrupted by dark magic and the twisted desires in their hearts.

She sets out alone to find the one person who can save her homeland: Althar Malagant, the villainous overlord they defeated in the first place. But will he redeem Iavor, or conquer it once more? And what does Sidion herself want?

Where can you buy SCOURGE OF THE REALM? Amazon Paperback, Amazon Hardcover, Amazon Kindle, B&N Paperback, B&N Hardcover

As I said before, both of these books are available in all manner of formats, including a particularly beautiful hardback version of SCOURGE. Follow those links or click on the titles/graphics to find their specific pages.

Happy Reading and Happy Holidays!


Scourge of the Realm, Shadow of the Winter King, World of Ruin

Announcement: Under an Enchanted Skyline (8 stories for $1)

Surprise, surprise! Have I got a deal for you. :)

The Deal

Today, my work appears in Under an Enchanted Skyline: Eight Complete Works of Urban Fantasy in One Boxed Set, which is exactly like what it sounds: eight novels/novellas all for the low-low price of $0.99.

You read that right–not an anthology of short stories, but a boxed set of LONG stories. 850+ pages, to be precise.

NOTE! This boxed set is only available through December 30! Get it now!

8 awesome stories, 700+ pages, $0.99--how could you pass this up?

8 awesome stories, 850+ pages, $0.99–how could you pass this up?

My contribution?

My Lady Vengeance novella, “Eye for an Eye,” which originally appeared in Cobalt City Double Feature.

That’s right.

A dollar for over 850 pages of awesome, urban fantasy action. Including one of my favorite pieces, and a tie-in to my forthcoming comic, Justice/Vengeance.

Try out new authors! Find some more gems! Support authors you know and love!

How could you NOT get this? (What, you don’t have a spare dollar?)

Choose your format!







Extra shout-out to Jennifer Brozek, one of my co-contributors, who is a fantastic author, editor, gamer, and all around awesome lady. You’ll love her story (Caller Unknown), and there’s plenty more from her. :)


Announcements, Justice/Vengeance, Superheroes

The Morals of Gamer Dreams

I had a dream this morning, wherein the following things occurred:

* I was at my parent’s house home but also at a convention on Sunday, which wasn’t actually my last day but felt like my last day.  Which is pretty much how that works at a convention.

* Ryan Macklin was there, being serenaded by three geek girl-types who took the songs of our people (Firefly theme, Fly Me to the Moon, anime opening mixes, and assorted NIN songs) and substituted lyrics about him. We sat there and are burritos together until I sprayed green salsa all over him and had to go.

* Lily was there, and she had wings and flew around dispensing happiness to good little geeks whilst also driving away jerky geeks with her fire gaze and vengeance wand.

(Kinda like this.)

* We looked all over for the source of a distinctive beeping jungle that reappeared over and over (which in the clearness of retrospect sounded a lot like my wife’s alarm). We unplugged music players (including my old 5-cd changer from my college days) and headphone jacks and listened at speakers. We looked everywhere, and I mean *everywhere*–the back bedroom, the master bedroom, the living room, helicopter, human-sized aquarium, etc.

* I walked the halls of the con with Mike Wallace (whose Talonspire Kickstarter you need to check out), meeting swarms of gamers, cosplayers, and/or goblins. We also ended up in the bathroom complex, which was a desiccated maze of dripping pipes, crumbling masonry, and mildewed skeletons, but Clinton Boomer was there so it was all good.

* Finally I was back at my room where my wife who was also an advantage ruler of the kingdom (figure that one out) told me it was time for bed, to which I informed her that she was too beautiful to go to bed, but it turns out I was really tired and felt like is spent all of my last day at the con drinking and hanging out, which is pretty much what you do.

Then I woke up.

In conclusion, check out Mike’s Kickstarter for an awesome new campaign setting, drink scotch and eat burritos with Ryan Macklin when possible (but be careful you for spill), and don’t f*** with the happiness fairy.


Conventions, Kickstarter, Uncategorized

DAO City Elf: Women as Background

It won’t surprise anyone who reads my wall that I’m a fan of Sarkeesian’s work, particularly looking at the gameplay evidence she presents (which often leaves me wondering WTF?).

I want to make an observation about Dragon Age: Origins, a scene from which she (rather effectively) uses as a sound byte to start off this particular video. And it got me thinking about how female agency and sexual violence is utilize in what might be my favorite part of that game: the City Elf origin story.

The sequence does, indeed, deal with the issue of sexual violence in general and misogyny in particular, and I think that was a purposeful and interesting choice on the part of the game makers. It’s a gross scene full of slurs, implied sexual assault, and on-screen man-on-woman murder. It’s ugly and grotesque and paints entitled, spoiled rich humans in a very bad light. (And note, their anti-women actions are really only secondary to their already established evil–they don’t have to do what they do for you to hate them.)

This douche: Vaughn, son of the Arl of Denerim. Copyright (c) Bioware

This douche: Vaughn, son of the Arl of Denerim. Copyright (c) Bioware

The key here is that I think they at least make an attempt to deal with it in a responsible or at least not-thoughtless way, particularly depending on the gender of your character.

If you play a male city elf, the story unfolds predictably for any sort of action story that includes this tired old trope: you watch as the bad guys are being bad to a bunch of female NPCs, then they abduct your girlfriend, and you team up with another dude to go rescue her, finding some pretty awful s*** at the end of a trail of blood. (EDIT: I originally posted that your fiancee dies, but that’s apparently not true–at least one of the kidnapped women is murdered, though.) You kill the evil rapist-murderers (or strike a bad deal to let them live), and then have to flee the vengeful law. That’s pretty ho-hum “save the damsel in distress” as a story.

However, if you play as a female city elf, you first of all are in the center of the action the whole time and get to choose how defiant to be to your attackers (which is pretty cool), then the bad guys kidnap YOU and a bunch of your friends, and you have to fight your way out. True, the same male companion you would’ve had as a guy shows up, but it’s pretty obvious you’re the one saving HIM, not the other way around. So instead of men saving damsels in distress, we get damsels in distress throwing off their own shackles, empowering themselves, and taking their own justice from their oppressors/abusers.

Yeah, it's like that. Copyright (c) Bioware

Yeah, it’s like that. Copyright (c) Bioware

Also, Vaughn whines about his privilege all the way until you stab him.

That, I think, is a much better message, and while it doesn’t negate the fact that gendered violence was included in the game in the first place, at least puts it in a far better perspective.

Also, it’s a mark for DAO that they show the trauma that the sequence causes to the characters involved (particularly your female elf friend, who survives her abuse, becoming bitter and obviously permanently damaged). The tendency in games is to have this sort of violence transpire without genuine consequences in the rest of the narrative–not so in this case.

Shianni: the lens through which you see the true horror of this sequence. Copyright (c) Bioware

Shianni: the lens through which you see the true horror of this sequence. Copyright (c) Bioware

Also you can serve brandy doctored with rat poison to the racist human guards. Boom. :)

Anyway, here’s the video. Check it out. My commentary above is not to suggest disagreement with anything Sarkeesian says–it’s intended only as an expansion on one particular game.

(That God of War III thing is just disturbing.)

Dragon Age, Gaming, Rape Culture, Social Justice, Uncategorized

Monstrous! The 5e Monster Manual in Review

I’ve had this book since GenCon Indy actually, having received a shiny new, pre-release copy from the ever-excellent Trevor Kidd, one of my favorite people and recently elevated magister lord to the circle of Brand-omancers at Wizards of the Coast. Why I’ve waited a bit to post a review has two simple explanations: 1) it’s release day! and 2) more art is out and available online, so I can make with the linky-link without scanning anything. So without further ado:


The 5e Monster Manual is a fabulous book. It’s weighty, well-assembled, and has a certain heft that feels appropriate for the world’s most popular roleplaying game. I love the texture too.

The cover features a brilliant illustration by my good friend Raymond Swanland of a beholder (many of whose eyes are pointing directly at you, the reader, which is a nice touch). And . . . wait . . . is that . . .? I think it is.

5e Monster Manual cover, by Raymond Swanland

5e Monster Manual cover, by Raymond Swanland

A woman. Of indiscriminate ethnicity. Wearing headgear reminiscent of a turban. With no visible cleavage. And not touched up.

OMG it’s happening.

WotC’s artistic aesthetic is evolving.

(Shh. Don’t tell anyone.)

The dwarf fighter is pretty cool too.

Also, I’m totally going to interpret the lightning-blasting statue in the background as the Grim Statue, which features into my novel Downshadow. So there. :p


The interior of the book is an experience as well.

The background color is the off-white, faded hue of scrolls kept carefully preserved in a mostly-airtight scroll case in the grip of a skeleton impaled through the chest by a spike at the bottom of a cleverly disguised pit trap.

The illustrations are those of a widely traveled multi-class bard/ranger and gourmand who has borne witness to the awesome terror of these beasts and set down their glory in color. Some are sharp and distinct, some blurry (demons, invisible stalker) because that’s how they look when you’re standing against them, sword trembling in your hand, hoping not to die. All are mature and look like they’re drawn for hardened adventurers—the cartoony aesthetic that often prevailed in previous Monster Manuals (ahem, 4e) is gone. There are also little sketches of many of the creatures that highlight a specific spot or show an alternative view from a different angle, things like that. See the Piercer for the best example (no art online of it yet, but when you check out the book, you’ll see what I mean).

And IMO, the art generally doesn’t have sexist/racist problems, as it has in some past products. The Pixie, the Harpy, and the Succubus are probably the most risque of the images in this book, and they’re fairly tame.

Pixie, 5e Monster Manual

Pixie, 5e Monster Manual

(Do we need to see that much of her belly? I for one don’t, but hey, YMMV.)

This book also sees a return to what I *loved* about Monster Manuals of the past, which is to put in all manner of information about the various ecologies, motivations, habitats, origins, etc., of the monsters. For a while there, D&D had a tendency to boil monsters down almost entirely to what they could do in combat, and this provides a vast amount of flavorful context, all attached to short phrases that make it easy to remember. For instance:

Obsessive Collectors. Red dragons value wealth above all else, and their treasure hoards are legendary. They covet anything of monetary value, and can often judge the worth of a bauble to within a copper piece at a glance. A red dragon has a special affection for treasure claimed from powerful enemies it has slain, exhibiting that treasure to prove its superiority.” (5e Monster Manual p 99, Red Dragon entry)

It goes on, but the point is that you don’t have to remember all those details—you can just stick the mnemonic “obsessive collectors” in your mind, and it will remind you of those things.

There are also the occasional little green boxed text that tell you about examples of the creatures in WotC’s various campaign worlds, much how in the PHB there are examples of heroes from those worlds. It’s a nice flavorful touch that inspires ideas and stirs the creativity.

This is great monster design, and I’m so glad to see WotC embrace it.

Also, the statblocks are simplified, straight-forward, and easy to figure out on the fly. Basic statistics, some notes about interacting with them (in combat and otherwise), a list of actions and reactions that monsters can take, and you’re good.

I look forward to running some of these beasties.


Because three is a powerful number, I picked my three favorite monsters from the Monster Manual to highlight:

Death Knight, 5e Monster Manual

Death Knight, 5e Monster Manual

1) Death Knight

Man, I love these guys. The narrative construct surrounding them—the hero fallen from grace through his or her own folly—is fascinating and limitlessly compelling to me. They’re also fun to throw at players, and the 5e Death Knight does not disappoint in that regard (giant fireball, BOOM!). Also, it’s Lord Soth, who is the sample character in the little paragraph. How metal is that?

Succubus, 5e Monster Manual

Succubus, 5e Monster Manual

Incubus, 5e Monster Manual

Incubus, 5e Monster Manual

2) Succubus and Incubus

So these creatures are pretty classic and OMG SHE HAS CLOTHES ON.


This is an example of WotC doing art right. It’s tasteful, obviously a bit sexualized without being porn, and it’s equal opportunity for the male and female gazes. Beautiful.

Kraken, 5e Monster Manual

Kraken, 5e Monster Manual

3) Kraken

Release it! This thing is radically warped and weirded out from its previous iterations, but I still love it. Check out that art.

Shadow, 5 Monster Manual

Shadow, 5 Monster Manual

4) Shadow

OK, I lied. FOUR favorites. I love this art. Just check that out.



It’s not all fun and games until the monsters win initiative. There are a few things I’m not entirely sold on about the Monster Manual, and I think they’re a source of some good discussion and thought. Here are three of my concerns:

1) Dracolich and Shadow Dragon are both dragon templates you can add to any dragon

The Dracolich (a concept created by Ed Greenwood for the Forgotten Realms) used to be its own sort of monster, until gradually it became a template in 3e (much like lichdom could be slapped on to any character you built), so it’s not surprising to see that it’s still a template in 5e. All good there.

The Shadow Dragon, on the other hand, was its own sort of creature in 3e (a subterranean dweller, which is odd because there aren’t really that many shadows where there’s no light and—ok, let’s just roll with it), and now it’s been redefined to be any dragon that has basked too long in the chilling world of shadow just on the other side of the mirror.

(Which mirror? The mirror of shadows, duh.) Thus allowing shadowstuff to infuse it.

Now, in the interest of full disclosure, I wrote a third of The Shadowfell: Gloomwrought and Beyond campaign setting, so I know all about 4e’s Shadowfell (the evolution of the demiplane of shadow), and while I personally think it is awesome, I can understand how this might throw some people.

2) No nymph.

What? No NYMPH?

Meh, maybe MM2.

Modrons compilation, 5e Monster Manual

Modrons compilation, 5e Monster Manual

3) The Modrons look really cartoony/bizarre.

I’m not a fan of modrons myself, have never used them in a game, and probably never will, but I know others whose tastes vary. Their inclusion in the Monster Manual isn’t a thing. But why did they have to look like a Tim Burton acid trip? I’ll post them here, and you can decide for yourself.



If you’re playing this game, buy this thing.

If you’re just a fan of fantasy, check this out. Even if you never play D&D 5e, it’s still a cool book to look through and read—the flavor makes it a fun read just in general.

So what are you waiting for? Here’s the Amazon link:

5e MM icon

Buy me, or I will eye-ray you!

D&D, Reviews

Mass Effect at PAX Prime

I ran a session of my Mass Effect tabletop RPG at the PAX Prime Pink Party last night for a couple of nice peeps, as well as this awesome lady:


Yes, that is Jennifer Hale, the voice of Commander Shepard, taking point as Commander Jane Shepard (as a vanguard, obviously), surrounded by geth with Jack (my friend David) and Wrex (my new friend Tracy) backing her up.

Seeing as she had about a thousand people to meet and a costume contest to judge, Jennifer could only play for a few minutes, but it was a good time. :)

And with that, I should go… :)



Comic Book Diversity: LET’S DO IT!

It’s audacious. It’s daring. It’s controversial.

It’s the right thing to do.

Art is a reflection of our world. As we enter a more multicultural world, our art should keep up. Art should embrace diversity. A lot already do, but not the majority, and until the majority do, we need to keep producing art that does.

I’m not here advocating some sort of checklist, or that you shouldn’t read artists who write, draw, film, and/or act only about one thing. There are plenty of books out there by white men about white men, and many of them are quite good and worthy of your time. And that’s totally cool.

I just don’t want ALL our art to be about white men.

I want to hear stories about and from the perspective of women, other ethnic groups, other sexualities, other sets of abilities, etc., basically, more stories from more perspectives. Because that’s where we get the best art: a multidimensional view from many perspectives.

Justice/Vengeance: Libations for the Dead (not final cover), art by Tangra and Robot Panda

Justice/Vengeance: Libations for the Dead (not final cover), art by Tangra and Robot Panda

This is one of the reasons I launched the Justice/Vengeance: Libations for the Dead Kickstarter: to amplify those perspectives in art that we don’t necessarily see as often. (The other reason is because the story is awesome and you’ll love it!)

I was talking to a friend the other day, and trying to identify a significant straight male white character in the book, and I was coming up a bit short. (Ironic, being as I’m about seven thousand feet tall.) My three main characters are all of mixed racial background, primarily black (Orestes), Hispanic (A-Girl), and Middle Eastern (Lady Vengeance). The first two of them are straight (at least mostly–they’re young yet), while the third is distinctly bisexual (Lady V has varied tastes).

Their supporting characters run the gamut of backgrounds and orientations, including the Raven (the Hispanic Batman/Iron Man), Big Head (the trans* super scientist, formerly Robert, now goes by female pronouns and the name “Lexi”), Nemesis (an African-born Elektra-type, with whom Lady V has had a love-hate relationship for a long time), and Chuck (Orestes’s very gay superhero fanboy roommate).

None of those characters look like me (a straight, cis-gendered, male, white, middle class writer), and yet all of their stories fascinate me. They’re the people I want to write about, and I think they’re people you’ll want to read about.

(Caveat: There are a couple of straight white male characters, but thus far in the story planning, they’ve all been either out-and-out villains or not terribly supportive support characters. That’s not intentional–that’s just how it has gone. And you know what? I don’t feel the need to add-in a straight white male hero. The story just doesn’t need it.)

I also believe very strongly in being fair and progressive in depicting characters of various genders, and by that I mean not treating any of my characters (especially women) like sex objects. Sex is an important part of what drives us as people, and most people participate in it to one degree or another (with the exception of asexual people, who emphatically do NOT participate). Characters will be sexy in my book–it’s gonna happen. But it’s not just going to be women being sexy–there will be an equal number of men being sexy. And none of my characters will be presented in a sexual way to no better purpose than appealing to the male gaze. This is a mature book, and there will be people having sex with other people. Not that that’s the focus, but it’s gonna happen.

I’m hoping my Kickstarter goes through. We have until Saturday to raise a good chunk of change, but I think we can do it.

Thank you for reading this, and if you’re interested in supporting Indie comics, bolstering the rise of diversity in our art, or just reading about some kick-ass heroes, please back my project and/or boost the signal. I really appreciate it!


A-Girl, Characters, Comics, Feminism, Justice/Vengeance, Kickstarter, Lady Vengeance, Orestes, Social Justice, Superheroes, Writing

Make Erik Write More!


You know how you enjoy my work and wish I’d write *more* for you to enjoy?

Why Help?

Well, aside from the fact that it’s in your best interest–because you’re getting more of what you like out of me–this is also setting me up to write what you want.

Want to see how Shadowbane continues, for instance?

Want to read the sequel to Shadow of the Winter King?

The key to these things is authorial success, and for that I need your help.

Here’s how!

Back my Comic Book Kickstarter!

Justice/Vengeance: Libations for the Dead Kickstarter

Justice/Vengeance: Libations for the Dead Kickstarter

My Kickstarter intends nothing less than the art, writing, and construction of the first five (or six, if we do that well) issues of my comic book, Justice/Vengeance. The first issue I already have written–it’s just waiting for the funding to be lettered and published–and the remainder are all set to go. (The deadline is 12:48 pm Saturday, August 30.)

Once Justice/Vengeance: Libations for the Dead funds, that locks me into producing over a hundred pages of comic book goodness. This is also an amazingly amazing way to get yourself a limited edition print version or even a compilation of all five (or six) issues!

Back Justice/Vengeance! Talk it up on social media! Tell your friends and/or family!

Buy My Latest Books!

I’ve published two books this summer and plan to put out a third this fall. These books are my main thing right now–the better they sell, the more likely publishers will hire me for more books. Check them out!

Shadow of the Winter King, by Erik Scott de Bie

Shadow of the Winter King, by Erik Scott de Bie

Want to read Shield of the Summer Prince, the sequel to Shadow of the Winter King? Buy the book!

Scourge of the Realm, by Erik Scott de Bie

Scourge of the Realm, by Erik Scott de Bie

Write Reviews!

Already read my books? Post reviews online! This is the second best way to draw new readers.

Here’s a convenient set of links:

Shadow of the Winter King, first book of the World of Ruin series, Dragon Moon Press, May 2014. Amazon Paperback, Amazon Kindle, B&N Paperback, B&N Nook.

Scourge of the Realm, Broken Eye Books, June 2014. Amazon Paperback, Amazon Hardcover, Amazon Kindle, B&N Paperback, B&N Hardcover

Shadowbane: Eye of Justice, Wizards of the Coast, September 2012 (sequel to Shadowbane). (Kindle, Nook, Audible Audiobook Edition)

Shadowbane, Wizards of the Coast, September 2011 (sequel to Downshadow). (KindleNookKobo, Audible Audiobook Edition)

Downshadow, Wizards of the Coast, April 2009. (Collected in Ed Greenwood Presents Waterdeep, Book 1 omnibus, July 2011.) (Kindle, Nook, Kobo, Audible Audiobook edition)

Depths of Madness, Wizards of the Coast, March 2007. (Kindle, Nook, Audible Audiobook Edition)

Ghostwalker, Wizards of the Coast, December 2005. (Kindle, Nook, Audible Audiobook Edition)

“Eye for an Eye,” Cobalt City Double Features, Timid Pirate, July 2012. (KindleBundle from Timid Pirate)

Word of Mouth!

The best kind of promotion available is the glowing recommendation of a friend. Talk me up online! Tell your friends and family! Buy copies of my books and give them away!

Follow me on Facebook, Twitter, Google+, or wherever! Participate in the conversations. Ask me questions. Don’t be a stranger! :)

Spread the Love!

Apply these tricks to your favorite authors. They don’t work only for me, but for other authors as well!



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